We are incredibly proud to present our first new featured retro Flash game on the re-vamped 8bitrocket.com: Space Gate by Barnaby Byrne (AKA Badger Manufacture). As the first ever sponsored game by the wonderful new portal, Odo Games (run by Richard Hoddinott), Space Gate is one of my favorite Flash shooters of all time, and quite possibly my favorite retro-shooter bar none. Inspired by the 8 and 16 bit classic “fly over the gi-fooking-gagantic space ship and blast the hell out everything you see” genre, it typifies the type of games we hold dear at 8bitrocket (this genre is also the partial origin of our site’s name).
This “mega-blast”er also has elements of Galaga, Xenon 2, Centipede and countless other retro thumb-killers. The best part… “AUTO-FREAKING-FIRE”. You just concentrate on dodging the beautifully rendered ordinance while taking in the sparkling particle effects and leave the firing up to your space cruiser’s weapon systems.
The action, sonics, and over all “zar jaz” in this contest are so outstanding that I contacted Barnaby to ask him some questions about the origin of his masterpiece. It turns out that he is a huge 8bitrocket fan and he used some of our ideas and code to help create the foundation of his game. One thing that impressed me the most was the enemy pattern implementation especially given that this game is created on a fully blit canvas. Barnaby agreed to share his AS3 class and thoery with our readers and explain how it works.
Here is the tutorial he prepared.
Space Gate is the first ever sponsored game from the new portal, Odo Games, Odo Games is the type of portal we love to support here at 8bitrocket. It was created by a game developer for his own games and it blossomed into a full blown portal to feature the best games he could find. I emailed Richard to ask him about the his portal and his first sponsored game. Here is what he had to say:
Contact: ric[at]odogames[dot]com if you feel you have a game worthy of his sponsorship.”
Play Space Gate Now! I guarantee you will be as impressed as I am.

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