I’m not sure if this makes sense, but it’s not easy for me to recall everything that we wrote about in The Essential Guide To Flash Games. Like any long-term project, the minute it was complete, I took a deep breath and then dove into something else. At this point, it’s like a car far off in the rear-view mirror, driving in the opposite direction. At the same time, looking at the book is like listening to myself on tape recorder: I cringe the whole time, anticipating some kind of disaster. It rarely occurs, but the potential is still there.
Anyway, Jeff just called me on the phone, and he said this:
“Hey Steve, our book is not that bad! I needed some timer loop code, and I thought ‘wait, I wrote a book about that’ You know, there is a lot of usable code in that thing!”
So, there you go, a totally biased opinion of our book from one of the authors. Take that for what it is worth.