Category: Uncategorized
-
Web/Mobile/Mobile Web Game Development Survey : Hype vs. Reality : Help Us Sort It Out
By Steve Fulton [iframe src=”https://docs.google.com/spreadsheet/embeddedform?formkey=dHE0VkNLd1NZV0F4OUxINWhWbGhna1E6MQ” width=”665″ height=”2000″ frameborder=”0″ marginheight=”0″ marginwidth=”0″]Loading…[/iframe]
-
8bitrocket.com April 2012 HTML5 Game Development Poll Results Infographic (updated)
By Jeff Fulton Our HTML5 Game Development Poll Results are in! With had a huge response, so thank you very much. The poll confirms to us that more and more new developers are planning to use HTML5 this year and that the HTML5 Canvas and related technologies are the…
-
Ace’s (The Super Villain) InterWeb Mash-up Special Edition #2
ASV Interwebs, Go! (I’m already starting to see why you stopped doing this every week) Abobo – http://www.newgrounds.com/portal/view/587787 – A gargantuan NES tribute parody with classic NewGroundsian sarcasm, hyperbole and violence. Abobo is supposedly an NES character who was never allowed to exist because he was too violent and ridiculous.…
-
Adobe Working With CreateJS (Grant Skinner) To Let Flash CS6.0 Export To HTML5 Canvas
By Steve Fulton We found out about Grant Skinner’s CreateJS project a few weeks ago, and were instantly excited to start writing about it for the second edition of HTML5 Canvas. The libraries he is helping to create will go a long way to help make Canvas development…
-
Adobe To Charge Developers Per Centimeter Of ActionScript Code
Coming on the heels of Adobe’s Premium Features for Flash (developers will be required to pay Adobe 9% of revenue above $50,000 if they use certain high-tech features), comes a new, upcoming feature for Adobe flash CS6.0 : Metered Usage For ActionScript. Announced today, Adobe will start charging developers per…
-
Google 8-bit Quest Maps For April Fools Are So Awesome I Want Them To Stay Forever
Google’s April Fools “joke” this year is an 8-bit looking map style for Google Maps. Not only does it look great, but I could so easily see myself traveling around on these things, killing monsters on my quest to be the Avatar. In fact, Google should hire Lord British…
-
Ace’s (The Super Villain) InterWeb Mash-up Special Edition
I have been meaning to start these up again and cover the world of games, retro, etc, but time has not been on my side. Ace SV is filling the gap though and sent this over today. Dragon Age – but in Flash with hexagons. If you’ve played or seen…
-
Flash Premium Features: Adobe Wants Some “Zynga Money”, But Probably Not Yours
By Steve Fulton Adobe announced yesterday a set of “Premium Features” for Flash. These are features that, when used for web games, will require a license fee after a certain threshold of revenue has been reached (currently $50K) After that, they want their “tribute” in the form of a slice…
-
HTML5 Game Development Survey
[iframe src=”https://docs.google.com/spreadsheet/embeddedform?formkey=dHlOeG9temNETl8xRUloTkw3SlVqMkE6MQ” width=”760″ height=”1200″ frameborder=”0″ marginheight=”0″ marginwidth=”0″]Loading…[/iframe]
-
FlashFireBug Rocks The His-house!
Last year when I was doing Facebook game development (and hating life) for a large, monstrous gaming company, we had a lot of trouble getting the Firefox Flash plug-in for FireBug to work correctly and show internal trace’s exceptions, etc. So, I never used it. This last Friday,…
-
Journey Out Of An Abyss: How My Rejected Cracked.com Photoplasty Images About Classic Video Games Changed My Life
Last year I joined the cracked.com forums. Cracked.com is one of the best humor sites on the interban, and what’s really cool about the site is that they allow nearly anyone to join their author forums, and try to develop content for the site. There is no guarantee that…
-
Ace The Super Villain Comes Out Strong With “FireArm”
Another day, and another encouraging sign of things getting back on track. Ace The Super Villain , One of our best and longest running readers has just finished a new game named “FireArm”, an impressive beat-em-up style game in Flash. You Can see it below. [iframe width=”480″ height=”360″ src=”http://www.youtube.com/embed/R1eotggajX8″…
-
Rush Hour Plus! Yes, Good Flash Shooters On The Web Are Still Being Produced!
We were just sent a link to this from our friends over at Sokay.net (Chris Rock and Bryson Whiteman)! Rush Hour Plus is a classic, pixelated shooter with power-ups and insane blasting action. The game made me happy today, which is no mean feat. Click below to play:…
-
Richard Davey Speaks About The Reality of HTML5 Game Development
By Jeff Fulton Pro Flash game development veteran Richard Davey has a great article named “The Reality of HTML5 Game Development and making money from it” that you NEED to read right now. It’s an awesome overview of the an industry that is blowing up right now written by a…
-
Ansca Corona Cross Platform Mobile Development: The Good, the Kind of Bad, and the Not So Ugly
By Jeff Fulton Ansca Corona For Cross-platform development At Producto Studios, we have just finished a large 5 month cross-platform (iPhone, iPad, Android phone, Android Tablet) project using Ansca Corona as the API and tool kit. Corona is not a drag and drop style app builder, but a robust, subscription-based API…
-
Stuck trying to think of a mobile game idea? Try App-o-Tron.
By Jeff Fulton If you are stuck spinning your wheels, trying to think of the next “Angry Birds”, “Fruit Ninja”, or “Plants v. Zombies”, why not try the App-o-Tron mobile game idea generator. It couldn’t hurt and probably will come up with better ideas than 90% of the current games in…
-
By Jeff Fulton With traditional game related magazines falling by the way-side every day, why would Retrogamer magazine still be going so strong after 100 issues? Somewhere around the middle of 2004, I was browsing the magazine shelf at the local (now itself defunct) Borders and I found a large yellow…
-
Atari Vets “Getting The Band Back Together” To Rock Mobile Games Like’s It’s 1979 All Over Again
Denis Koble, Rich Adam, Ed Logg, Lyle Rains, Bruce Merritt, Tim Skelly, Owen R. Ruben, Ed Rotberg, Bob Smith, and Rob Zdydel are forming a game company named Innovative Leisure, and you should take notice. If you don’t know who those guys are, they are the designers, programmers, and masterminds…
-
Star Wars Uncut The Director’s Cut Released : Another Sign Of The Apocalypse?
The current Mayan Countdown has us at 331 days left until the end of the world, so we here at 8bitrocket.com have decided to spend some time looking for stories that we think show that something weird is going on this year. The next Sign Of Doomsday: Star Wars Uncut : The Directors…
-
336 Days Left : The Next Sign Of The Apocalypse : Microsoft Adds Achievements For Coding Into Visual Studio
The current Mayan Countdown has us at 336 days left until the end of the world, so we here at 8bitrocket.com have decided to spend some time looking for stories that we think show that something weird is going on this year. The next Sign Of Doomsday: Microsoft Adds Achievements For Coding Into…
-
346 Days Left : Next Sign Of The Apocalypse : The Kindle Fire Holding It’s Own Against The Apple iPad
The current Mayan Countdown has us at 346 days left until the end of the world, so we here at 8bitrocket.com have decided to spend some time looking for stories that we think show that something weird is going on this year. The next Sign Of Doomsday: The Kindle Fire Holding It’s…
-
348 Days Left : Next Sign Of The Apocalypse : Tom Chick Goes Solo
The current Mayan Countdown has us at 348 days left until the end of the world, so we here at 8bitrocket.com have decided to spend some time looking for stories that we think show that something weird is going on this year. The next Sign Of Doomsday: Tom Chick goes solo Tom…
-
349 Days Left To Code: Next Sign Of Doomsday : Bob Cringley Quits Writing About Technology
The current Mayan Countdown has us at 349 days left until the end of the world, so we here at 8bitrocket.com have decided to spend some time looking for stories that we think show that something weird is going on this year. The next Sign Of Doomsday: Bob Cringley Quits Writing About…
-
351 Days Left To Play: Next Sign Of Doomsday : Adobe Sales Are Up
The current Mayan Countdown has us at 351 days left until the end of the world, so we here at 8bitrocket.com have decided to spend some time looking for stories that we think show that something weird is going on. The next Sign Of Doomsday: Adobe sales are up It turns out,…
-
352 Days Left To Play: First Sign Of Doomsday : Atari Defends Its’ Intellectual Property
The current Mayan Countdown has us at 352 days left until the end of the world, so we here at 8bitrocket.com have decided to spend some time looking for stories that we think show that something weird is going on. The first Sign Of Doomsday: Atari starts to defend its…
-
spaceport.io Takes some of the Pain Out of HTML5 Game Development By Helping you convert AS3 to HTML5
Wow, it’s getting hard to keep track of all the exciting new APIs, SDKs and platforms emerging for HTML5 game development! We just took a look at Ben Savage’s spaceport.io project today, and it looks really interesting. There is both an SDK that helps you to convert…
-
Atari Nerd Chronicles: The Best Christmas Ever
Although I had no idea in early 1981, my brother and I were video game obsessed twins on a collision-course with the pinnacle of ultimate geekdom: computer ownership. We both loved arcade games and owned an Atari 2600 that we played constantly. We spent all of our money on…
-
The 12 Years Of Atari Christmas 1981-1992
On Christmas ’81 Atari gave to me, a VCS under the Christmas tree On Christmas ’82 Atari gave to me, two arcade conversions and a VCS under the Christmas tree On Christmas ’83 Atari gave to me three Swordquest titles two arcade conversions and a VCS under the…
-
Atari 80’s Christmas Commercials (More Filler For A Slow Week)
Nothing brings back 8-bit Christmas memories like atrocious video game commercials from the 80’s. The funny is, we LOVED these commercials. They represented the mainstream accepting our love of Atari and video games…at least that is how we thought about it. Anyway, here are a couple for your viewing…
-
Atari History Book Kickstarter Project Launches
By Jeff Fulton Marty Goldberg and Curt Vendel have launched their Kickstarter.com project to help get their massive Atari History book project off the ground. Here is a video about the project: [iframe frameborder=”0″ height=”410px” src=”http://www.kickstarter.com/projects/ataribook/atari-history-book-volume-1-beginnings-to-1984/widget/video.html” width=”480px”/]
-
Image Gallery : From Altair To Nintendo : Christmas Themed Computer And Video Games Ads and Editorial Pages, 1975-1989
When I was growing up, getting into the Christmas spirit usually involved reading my favorite computer and video game magazines and paging through the special Christmas content created just for the holiday. Since the physical magazine era is quickly coming to a close, I thought we would salute the golden…
-
Finally: Atari Museum Atari History Book Is On The Way!
By Jeff Fulton We’ve been politely pestering Marty Goldberg and Curt Vendel from The Atari history Museum to finish their book on Atari history for at least 5 years now. Well, it looks like the day might arrive soon. Today Curt announced a new web site dedicated to the upcoming…
-
Adobe Donates Flex To Open Source Foundation
Not much else to say here except to link to this: Adobe donates Flex to foundation in community-friendly exit strategy. A good move to keep Flex viable for developers for the foreseeable future. (Thanks to R.J. Lormier for the heads-up)
-
More Fuel For The HTML5 Fire: Adobe Admits That The Long Term Viability Of The Flex SDK In Doubt
In the “Your Questions About Flex Blog” on blogs.adobe.com, Adobe appears to be putting the future of Flex in doubt: Does Adobe recommend we use Flex or HTML5 for our enterprise application development? In the long-term, we believe HTML5 will be the best technology for enterprise application development. We also…
-
Texture Packer Makes Sprites Easy to Export From Flash. For Corona, as well as Cocos2d, and more.
I have a huge new gig that includes taking 100’s of pre-existing Flash animations and using them to create a cross platform mobile application for a kids television network. The goal is to take the current Flash site (luckily in as3) and create a mobile version that will work on…
-
Goodbye Dad, Hello “Code Writer’s Block”
My dad died just about 5 months ago. In that time, I have done lots of things. I have written a ton of blog entries (some good, some okay, and many bad ones), I have changed jobs, read at least 10 books, and started to play hardcore video games (i.e…
-
iOS 5 Has SUPERCHARGED the HTML5 Canvas
Wow! Just freaking wow! My current two gigs are both HTML5 gigs, so that book we wrote is getting a lot of use. One of the apps is first-person game that is basically a simple shooter with some animation and sound. While a game like that will run at 40FPS in…
-
Pinball Mania! “Special When Lit” on Netflix and “The Pinball Arcade” For Nearly Every Platform That Matters
When my wife and I first met, we spent countless hours playing pinball together. In the mid 1990’s you could still find a pinball machine at most pizza parlors and multiple machines at arcades and bowling alleys. Our standard playing style was to find a machine we liked (i.e.…
-
The Day Wii Played Hooky : How My Family Loved And Lost The Nintendo Wii
By Steve Fulton In 2006 my family played hooky: All 5 of us. It was a Monday in November. The previous day I had gotten-up very early to stand-in line at the local Target. It was rumored that they would have about 100 Nintendo Wii consoles available first come, first…
-
Sometimes Destiny Lies Between The Lines or How 4th Grade Isn’t Necessarily The End Of The World
By Steve Fulton I sat next to Michael Jackson in the 4th grade. Not that Michael Jackson, but Mike Jackson, my friend since he moved from England to attend our Kindergarten at Pennekamp Elementary school in 1975. Mike, I and my brother had been friends since he arrived from the…