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  • 8bitrocket Features Uncategorized

    Retro Gone Berserk Day One

    I was able to squeeze in a little work on the new game between trips to various shopping centers for Christmas presents. One thing I wanted to research is how collision detection is done in these overhead perspective retro games. I fired up the Atari 800 KRAZY Shootout first to…

    December 17, 2006
  • Features

    I’m itching to start a new game.

    With Retro Blaster nearly complete, I have decided to start on a new game. This one will be very simple. I plan to do a few simple games in the next few weeks to try out my bitmap animation techniques in a variety of more simple shooters.  Since I love…

    December 16, 2006
  • 8bitrocket Our Games Uncategorized

    Retro Blaster is coming

    Right now, Steve is putting the final touches on the technical design for our 8bitrocket.com site. It won’t be spectacular looking, but that is because we want a pretty basic site.  While he is doing that, I am finishing up my latest game called Retro Blaster. It is basically Asteroids,…

    December 15, 2006
  • Our Games

    Brickbasher: No Way Out (2006)

    August 12, 2006
  • Our Games

    Raindown Fireworks Show (2006)

    July 1, 2006
  • Our Games

    Firework Blast! (2006)

    July 1, 2006
  • Our Games

    Brickbasher (2004)

    July 1, 2004
  • Our Games Uncategorized

    Zamboozal Poker Dice PC-DOS (1995)

    The 1995 Version of Zamboozal Poker Dice Written in Borland C++ for DOS.

    January 1, 1995
  • Our Games

    Zamboozal Poker Dice – Atari ST (1990)

    This is the Original Atari ST color version of Zamboozal Poker Dice written in STOS.

    July 17, 1991
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