Today was the first real work-day of my non-corporate development life. Since I have an iPad contract that starts up soon (I am a little scared as the client is delaying a little on getting it initiated) I decided to re-acquaint myself with Xcode and the iPod/Pad development work-flow.
Note: This book is rather slim, but don’t let it fool you. It is AWESOME and covers actually creating a real game framework that almost any entertainment application can use. It is very similar to our AS3 Book, but it doesn’t have nearly as many full game projects.
This worked pretty well, and in a couple hours I had the little app playing on my real iPod touch. This was enough to make me feel comfortable with iPod/Pad development again until the project gets kicked off next week (hopefully).
So, as of right now, I am officially unemployed with no contracts or other jobs to do (at least for another week or so). That is a scary thought, so tomorrow I am going to have to reach out to my contacts and see if anyone needs a helping hand with a project. I’m pretty sure I need to have at least a couple irons in the fire to make this work at home gig a reality. If not, I will consider this week a vacation from other people’s work and start back up one of those 8bitrocket game projects that I have left on the back burner for a while.
I think I can get used to this…