This site has been the birth-place of several books on software development. The first was The Essential Guide To Flash Games, released in 2010, published by Apress/Friends Of Ed.
This book was born out the tutorials we posted on the site in the four previous years. All new and previously unpublished material, the book covered writing Flash games from the ground-up using all the skills we had mastered building games over the previous decade.
The book was published in the height of “Flash Game Era”, and it shows. One of the chapters covers “viral Flash Games”, and instructs budding game developers how to publish their games with viral advertisements on the now defunct (but beloved) Mochi Games platform.
This book was supposed to include information on publishing to iOS devices. However, just a few days before the text was being finalized, Steve Jobs announced that “Flash would never be on the iPad”. This threw us, and the publisher for a loop. However, all ended well. Flash still had a few good years left in it after this , and unlike 90% of the books published every years it went on to make a profit.
We still get emails about this book, from people trying to learn to make games in Flash. It’s always nice to hear from people who have been inspired to make their own creations from the information provided.
In the process of promoting the book, we created this fake “Infomercial” for it an posted it on Youtube.com. This was at the time of “The Snuggie” which at the time we felt was the best/worst product ever made. See if you can spot “The Snuggie” hidden in the video.
- You can get the source code for the book here! (New location)
- Having Trouble?: Read the Errata FAQ here: http://www.8bitrocket.com/2010/05/03/essential-guide-to-flash-games-errata-f-a-q/
- Play The 10 Games In The Book (most of them still work! You need Flash installed and running in your browser though). You will notice many of them they all have a very “retro” feel. Sue us, that’s what we like.
.Our 2nd book was HTML5 Canvas , published by O’Reilly in 2011. This book came directly from our experience with Steve Jobs, Flash, and our first book, The Essential Guide To Flash Games. It became apparent to us that Flash, running in a browser, was going to disappear.
We were not happy about this. Both of us has spent the previous 10 years basing our careers on building kids entertainment web sites and games in Flash. However, with the writing on the wall, we looked for what might be the “replacement” for Flash and we found it in the HTML5 Canvas.
This was actually the first book ever published on the subject and led to speaker slots for us at several DevCon 5 developer conventions and a few teaching engagements at major corporations.
It was a very popular title for O’Reilly, and spent a few days in the #1 Slot on the Amazon Game Programming charts in 2011. It sold well enough that O’Reilly awarded us with framed covers of the book to commemorate sales (photo to the right)
In what we felt was a salute to our old favorite technology, we dedicated the book “To Flash”. We thought it was cute and irreverent, until our dad died three months later, and we wished we had dedicated it to him instead.
Our third book was the 2nd Edition of HTML Canvas, released in 2013. The book was completely overhauled, and we added 30% new content. This version of the book was even more popular than the first. It was translated into Spanish, Chinese, and Korean (and possibly other languages).
It is now used as a text book and is still in print, almost four years later.
Also, We came to our senses with this one, and dedicated it our dad.
The source code the 2nd edition is available here:
- http://www.8bitrocket.com/html5canvas/2nd_edition_examples_2_4_8_9_10.zip
- http://www.8bitrocket.com/html5canvas/2nd_edition_examples_1_3_5_6_7_11.zip
Future Books?
Anything is possible. One of us has been working on a generation-x memoir based on the Atari Memoirs series on this site, but as for technical books, we will have to see might interest us in the future.
Want to read the full story of ho these books came together? See the Stories below
- Atari ST SHOW #1: Did Atari Knowingly Give Away Pirate Software? + ST News
- The “Worst Box”
- PC-Man and The Spark Of Childhood Wonder
- Old Man Code: Use Atari 8bit Altirra Basic in Linux + Play Preppie!
- Atari Now! November 2025
- Atari ST Archeology Games Published By Storm / Sales Curve
- #148 Atari Now! October 2025 News and Home brew for all Atari systems
- People, Not Things: The Enigma Of Chris Crawford
- Atari ST Archaeology Action / Arcade American Football Games
- Atari 8bit Archeology: The Top Action Arcade Soccer / Footie / Futbol Games
- STA 1 Really!? Out Run ST Action’s Glowing Review
- Happy Birthday Atari ST! 16-bit Lightning – Shameless A.I. Slop
- Atari Now! September 2025
- Atari 8bit Archeology: 1982 Top 40+ Awesome Arcade Shooters and SHMUPS
- Three New Old Stock XEGS Games Tested
- We Play New 7800 Games Like It’s 1985!
- Amiga’s First Product? We play Some Random Atari 2600 Game Store Pickups!
- Atari ST Archeology. Top 30 Arcade Shooters 1987
- Atari 8bit Archeology: Top 20 Shooters and Shmups 1979 – 1981.
- Atari ST Archeology. Top 30 Arcade / Action Games 1985-86
- STA1! really? Atari ST Buggy Boy. One on the best ST Arcade Ports
- What The Heck Is “The Vertical Blank” Anyway?
- Atari 800, Blue Max, and the Zen of Vintage Computing
- Atari 7800: Lesson 4 – Collect The Orbs
- Kid Grid Atari ST Port Part 2: Algorithms: Make a Thing!
- Choked By Shrink Wrap! “Crack The Seal” To Save The Game!
- Finding the First Issue of Electronic Games Magazine in 1981
- Atari 7800 Basic Lessons 1-3
- Make a thing: Atari ST Kid Grid Dev Diary #1
- The Worst Game Visits The So Cal Retro Expo 2025.
- History & Tier List Firebird UK Atari ST and Atari 8bit Games
- Claw Hammer : A Fether’s Day Story
- How STOS Helped People Forge Careers in Software
- #140 The Game Creator: Atari ST STOS History, Games & Community
- Atari Had Web Site For The Jaguar and Lynx?
- Core Designs Early Success on the Atari ST (1988-1993)
- “Brandon”
- How Well Did We Predict Atari’s Future In 2008?
- The Worst Game Ever For The Atari 2600
- Atari ST ASMR: 15 Well Crafted Action / Arcade Games in GFA Basic
- What Does It Mean To Finish A Game? Atari 2600, 400/800, 520/1040 ST
- Atari ST 40th? Transmissions From the Tarriff bunker
- Atari ST ASMR: 15 Well Crafted STOS Action Arcade Games
- #134 Atari ST Special: SSI on the ST and a STOS STE game engine
- SMS On The Genesis?: Testing Retron AV-3 with Hyperkin 3-in-1 SEGA Adapter + Astro Warrior
- The Magic Of SSI Games On The Atari ST
- Atari STe *Game Engine*? Les Greenhalgh – STOS & Spectrum Next Guru
- After 39 Years My Ultima 4 In complete
- Beautiful Disaster: An Ode To Fry’s Electronics
- Atari ST Racing Games – The Early Years
- 132: Finding Our Story at Vintage Computer Fest So. Cal. 2025
- Adventure’s Other “Easter Eggs”: With Ed Federmeyer
- Crack The Seal! : Pitstop 2 for The Atari 400/800/XL/XE
- 131: The First Atari 2600 Homebrew Cartridge? Ed Federmeyer And The Story of Sound-X and Edtris
- Finding My Story at Vintage Computer Fest So. Cal. 2025
- 130 : The Curious Case Of Atari 2600 Action Pack For Windows 3.1
- Sound-X: The first Atari 2600 Homebrew Cartridge?
- Fightin’ N*zis Atari ST Style: 8 Minute Supercut of Pure Blastin’ Action
- Atari Jaguar Wolfenstein 3D: A Great Port Of The N*azi Fighting Classic!
- Castle Wolfenstein: Fightin’ N*zi Fascists in the Atari 8-bit Version of this Silas Warner Classic
- Fightin’ the air hoards of fascist imperialists on level 2 of Time Pilot “1940”
- Blastin’ N@zi’s the Atari 8bit way. Into the Eagles Nest
- The Curious Case Of Atari 2600 Action Pack For Windows 3.1
- The Curious Case Of Atari 2600 Action Pack For Windows 3.1
- The Cracks: Atari ST Adrenalin UK Disks 1-10: 10 intros 25 games
- I Won Atari 8-Bit eBay Auction for $71.00 : Was It Worth It?
- The Unreleased: Atari ST indigo (Action Platform Game)
- The Prototype: Atari 8bit Shadow of the Beast (1990)
- Gameplay: Newly discovered Atari 2600 prototype “fish” from 1983 Atari Inc.!!
- Crash and Burn: We “Crack The Seal” on a “Mystery” PC/DOS Game from 1993
- Best Atari ST Game(s) Brought To You By Youtube A.I. (thank me later)
- The Best *#@! Christmas Ever: An Atari 8-bit Journey Into The Vertical Blank
- Get to Know: Atari ST One on One Beat ‘em Ups in 10 games
- The Legend Of SwordQuest: Is This The Best Atari Podcast Ever created?
- Overscan: Yep, another One These @#$%!! Podcasts (Plus Atari Hidden Gems)
- 127: The Essential: Atari ST Michtron’s Time Bandit from 1986.
- Casey’s Gold from Audacity Games Preview Video Watch Party
- Crack The Seal! – Spider-droid, Atari 2600
- ugBasic Game Programming #2. Exploring Atari 8bit Color Graphics
- News And Ads October 1985: NES, Atari ST, Amiga
- RANT: The Incident At The Retro Game Store
- Crack The Seal! Summer and California Games for the Atari 2600
- 10 Good Horizontal Flying SHMUP Blasters for the Atari ST
- News And Ads: October 1984: Computers vs. Video Games in North American Video Game Crash
- ugBasic Game Programming #1. Atari 8bit hello world and png display
- Crack The Seal! Topps A-Team Wax Pack and Atari 2600 A-Team Game
- The Computer : A Story from 5th Grade in 1980 That May Have Predicted Our Present A.I. Dystopia









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