Category: Uncategorized
-
ComeToPlay’s non-contest Flash Game Contest
ComeToPlay’s non-contest Flash Game Contest I don’t shill for everyone that writes in asking up to promote their product, contest, game, or site. I usually sift through the requests and add the best ones to a Mash-up. Come2play emailed us yesterday about a pretty cool contest (really a revenue opportunity)…
-
Programming By Google? A Quick Poll
This week I worked on a project with some “new” CSS/HTML and AS3 concepts that I had never used together in any prior project. I was fairly successful by the end of the week, and most of the time I “programmed by Google”: When I got stuck I searched for…
-
What types of free music clips / sound do you want?
New Music Clips are a-coming and an offer to you. I am planning to sit down and make some new free music clips and some sound fx this weekend, but I don’t know what to create. Normally, anyone can use the 11khz versions of our music and sound clips for…
-
Flash indie game interweb-mash-up : May 19, 2009
Flash indie game interweb-mash-up : May 19, 2009 It’s been quite a few days since I last mashed-up the infobaun looking for Flash game development related blogs, scribbles, games, articles, and assorted thing-a-ma-whose-its to entertain myself, and hopefully others, but mainly me. There was a whole lot of shaking going…
-
Attack of the Killer Mutant Bingo Wings Added to Retro Arcade
Buzzard Games’ very unique and fun Attack of the Killer Mutant Bingo Wings has been added to the 8bitrocket Retro Arcade. This game looks as feels like an early Atari ST or Amiga game and features some very compelling game play. The goal is to PLAY BINGO as you blast…
-
Flash indie game interweb-mash-up : May 1, 2009
Flash indie game interweb-mash-up : May 1, 2009 “A kinder, gentler machine gun hand” Blogs, scribbles, games, tutorials, and assorted what-not from around the info-baun that might, probably, and should (but not always) concern the indie Flash game development community…and sometimes just crap that I want to post about (because…
-
Game Magazine Subscriptions Cancelled? Credit/Refund might Be Waiting For You.
Have you lost out on a game magazine subscription (or any other subscription) in the past couple years because the publication has ceased operations? Well, if you bought the subscription through any kind of “magazine drive” (Girl Scouts, School promotion, door-to-door, etc.) you probably actually bought (unknown to you) it…
-
Flash Game Development Inter-web mash up: April 14, 2009
Flash Game Development Inter-web mash up: April 14, 2009 The latest in Blog entries and articles that might interest Flash game developers. Our Mash-up of all things Flash Indie Game Development is back, but to mix things up, a more DADA, stream of consciousness, not-so-focused, more verbose, and not quite…
-
Blaster-Mines Chronicles #2
Blaster-Mines Chronicles #2 I have spent the last couple nights’ worth of late-night game programming to make a little more progress with Blaster-Mines. I used up an inordinate amount of time coming up with a class structure for the Enemy types. The first enemy I created was the ‘Wanderer’ as…
-
Blaster-Mines Chronicles #1
Blaster-Mines Chronicles #1 Blaster-Mines is the name of my current indie project. It started out as Mine-X 4K, and is slowly evolving into a game in it’s own right. While Mine-X was simply a scrolling Asteroids variant, Blaster-Mines will be a combination of Bosconian, Star Castle, Asteroids, mixed with my…
-
The perfect Apple BlueTooth Mouse Replacement?
I don’t know about perfect, but the Targus Blue Tooth laptop mouse was only $34.99 at Best Buy and the scroll wheel actually works. Outside the Apple community there is little knowledge of a dirty little secret that they would like to keep quiet- the $80 Blue Tooth Apple mouse…
-
Atari Nerd Interweb Mash-Up: Mini Edition
OK, here are some neat links to some cool Atari related content: IGN Retro has an article about Activision vets David Crane’s and Steve Cartwright’s session at the GDC. Bill Loguidice and Matt Barton’s new book: Vintage Games has just been released and is now for sale Bill Kunkel has…
-
Slowdown?
You might notice in the next few weeks that the other guys here at 8bitrocket.com have started to slow-down on their numerous updates. It seems that after launching all sorts of new features this year (games, videos, blogs, cartoons, awards, Atari Nerd, iphone stuff ,etc.) they are trying to assess…
-
Minus World’s NES Modern Classics
I know I talk a lot about Atari on this blog, but I spent almost as much time playing NES games at my friend Ian’s house in the late 80’s as I played 2600 games in the early 80’s. Because of that, I am very proud to announce that The-MinisWorld.com…
-
Eclipse Tools For Silverlight – Mac : Hands On
I decided to try out the newly announced Elclipse Tools for Silverlight this morning to see if it was true that a real development environment for Silverlight Web apps now existed for Mac OSX. My journey started by visiting the Eclipse 4SL page (http://www.eclipse4sl.org/) to download everything required. There are…
-
8bitrocket Pumpkinman Reaches 1,000,000 plays (finally)
Finally, within the last couple days, one of our games reached 1,000,000 plays (as recorded by Mochiads). Pumpkinman was one of the first games we put on Mochiads, right after the service launched. While this is nice mile-stone, it’s also kind of wake-up-call and time for reflection. Creating games that…
-
Flash Game Development Inter-web mash up: March 25, 2009
Flash Game Development Inter-web mash up: March 25, 2009 The latest in Blog entries and articles that might interest Flash game developers. This time we cover a lot of articles on monetization (because that’s what I found). Maybe this is because of the bad economic climate and many people are…
-
Tweening in Flex AS3 – sans MXML
Tweening in Flex AS3 – sans MXML On Sunday night I decided to start working a new game called Blaster Mines that is a direct descendant of my 4K Game Contest Entry, Mine-X 4K. I originally thought that I would limit this one to under 100K, or some other artificial…
-
Silverlight Game Development Interweb Mash-Up March 24, 2009
Sorry it has been a while since I’ve posted any news about Silverlight. We’ve been busy finishing off our Flash games from the 4K Contest, and working on our new Video Podcast. First, the really big news is that Microsoft has released the Silverlight 3 Beta to the public. There…
-
HeyZap, the YouTube of Flash Games?
So, I was doing a search this morning to find interesting content for you guys on the world of Indie Flash gaming and I came across this relatively new site called HeyZap. They seem to be a new distribution channel for Mochi (and other) games in an interface that resembles…
-
Will Nonoba GameRise Change the Landscape for Flash Gaming?
Will Nonoba GameRise Change the Landscape for Flash Gaming? I have been reading a lot about Nonoba Gamerise and I am very interested, but also a little cautious. For some reason, the Danish Company Nonoba doesn’t have quite the cache as Mochi or Flash Game license do with me. I…
-
Game Poetry 4K Game Competition Post-mortems
Game Poetry 4K Game Competition Post-mortems Urbansquall has posted 4 Post-mortems on games in the 4K Game Competition. Aside from my all too long entry on Mine-X 4K, you can read about Face Dodge, Falling With Style, and Grompers. I again want to thank Urbansquall and Gamingyourway.com again for running…
-
Topless Robot’s Top 10 Movie Games for the Atari 2600
Topless Robot’s Top 10 Movie Games for the Atari 2600 One of the absolute best named blogs in the history of the web-log-o-sphere, Topless Robot, has put together a pretty informative, well thought out piece on the top 10 Movie Games for the 2600. Just the term Topless Robot has…
-
Agent Pixel 6502 #1
Agent Pixel 6502 #1 I have quite a few games ideas floating around that have not been implemented and I have decided to pick one up and go with it for my next real ad sponsored game. I have not created an ad sponsored game since he utter disaster that…
-
Mines and Bricks in 64K?
Mines and Bricks in 64K? The judging for the first and second jury prizes in the 4K game competition is over. Two simply incredible entries won (A-Steroids4K and Dungeon Romp). Unfortunately neither my Mine-X 4K (Mochi version, 4K Comp version) or Steve’s Neon Bricks 4K (Mochi version, 4K Comp version)…
-
Silverlight Game Development Inter-web Mash-Up, March 10th 2009
OK, so I missed last week, sorry. I was finishing my 4K Flash game for the Game Poetry 4K Game Competition. I’m now working on converting that game into Silverlight. Anyway, that’s a good, quick segue into our first topic: Silverlight Game Competitions. We have already discussed a couple competitions…
-
Flash Game Development Inter-web mash up: March 8, 2009
Flash Game Development Inter-web mash up: March 8, 2009 The latest in Blog entries and articles that might interest Flash game developers. This time we cover: A selection of blogs entries on subject ranging from Eclipse v. Flashdevelop to art imitating life imitating art in the Flash world; Tutorials ranging…
-
Steve’s List Of The Top-10 Most Insanely Addictive Mid-Core Game Ever Created
OK, this is kind of “time-out” from other content. While I’m working on some Silverlight entries, new Flash games, etc, I thought I would go back a bit and name my Top-10 “Insanely Addictive” games of all time. These are not necessarily the “best” games of all time, just the…
-
Zir0’s LaserStryker added to the 8bitrocket Retro Arcade
Zir0’s LaserStryker added to the 8bitrocket Retro Arcade This is the third day in a row that I am adding another fantastic retro gem to the 8bitrocket Retro Arcade. I have to say that all of the last games (plus the one I add tomorrow) have been sent directly to…
-
Oliver Snyders’ Dot Devour added to the 8bitrocket Retro Arcade
Oliver Snyders’ Dot Devour added to the 8bitrocket Retro Arcade The Retro Arcade hasn’t had a lot of love lately as other priorities have hit 8bitrocket towers. So, this week I am going to add a game a day to make up for it. For the second day in a…
-
Oliver Snyders’ Atomsphere added to the 8bitrocket Retro Arcade
Oliver Snyders’ Atomsphere added to the 8bitrocket Retro Arcade Boy do I love Missile Command! It is was one of the absolute best Atari 2600 coin-op conversions (Rob Fulop classic). Oliver’s game is very similar, but with some modern twists. “Shoot down incoming missiles and passing UFOs to protect your…
-
Mine-X 4K
Mine-X 4K is an Asteroids like game played in a 360 degree scrolling world. It was my entry into the Game Poetry / Gaming Your Way 4K game contest. This version is 16K with the addition of Mochi Ads and Leader Boards only.
-
Silverlight Game Development Interweb Mash-Up Feb. 25, 2009
Sorry, I missed a week of this mash-up, but I’m back again with another entry chock-full of Silverlight Game Development Goodness. This week we check out new entries in the Silverlight Game Development Blogosphere. The guys over at Silverlight Games 101 have just launched a new Silverlight Game portal, SilverArcade.com.…
-
Flash Game Development Inter-web mash up: Feb 24, 2009
Flash Game Development Inter-web mash up: Feb 24, 2009 The latest in Blog entries and articles that might interest Flash game developers. This time we cover: Game math tutorials; Paper Vision, and Box2D tutorials; Blogs on the 4K game Contest, render profiling, Multiplayer v. Single player design issues; Game Producer…
-
Flash Game Development Inter-web mash up: Feb 17, 2009
Flash Game Development Inter-web mash up: Feb 17, 2009 The latest in Blog entries and articles that might interest Flash game developers. This is a little late this week, as I have been fighting off a very nasty sinus infection that has turned our house into a hospital ward for…
-
Flash to Silverlight: Zamboozal #2 : C#-,gt;AS2 Horrors: Don’t Do it!
In the past couple years I have done my share of AS3 work, but since I have so many unfinished game engines in AS2, I have maintained a good amount of work in that version of ActionScript because I already had a ton of work complete. However, my last Zamboozal…
-
Katie’s Heart Catcher Silverlight Launches
Today it my daughter Kaitlyn’s (Katie) 3rd birthday. In my ongoing quest to make sure to create games that my girls can both play, and (hopefully) will look back fondly on as they grow-up, I decided to create a very easy “game” for Katie. since Katie is just learning the…
-
All apologies…
All apologies… It has been a rough last few weeks getting to all of the emails and review requests that have been send in. Steve and I had a number of set backs that have eaten away the time we normally spend answering questions, reviewing games, and adding retro gems…
-
4k Game Competition: So I’m at 4k already…
4k Game Competition: So I’m at 4k already… I have been working on a game for the UrbanSquall / GamingYourway 4K game competition this week and I have already hit 4K in my swf. It will probably surprise no one that the game I’m working on is an Arcade shooter.…
-
Why does the 4K game competition excite me so much?
Why does the 4K game competition excite me so much? I have been down lately, really really down. A plethora of problems with my house, with work, with the world economy, and with my personal economy have put my attitude and psyche in the complete crapper lately. So, why does…