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  • 8bitrocket

    For Those Still Compiling We Salute You : 10 Reasons Classic Game Programmers Matter

    A while back, coworker and I were talking today about the recent interview with Steve Woita in Retro Gamer magazine.  We’ve…

    April 2, 2011
  • 8bitrocket

    8bitrocket.com Joins Up with Oracle-Retro!

    The denizens of 8bitrocket.com have  “beat around the virtual bush” for many weeks about the new “large company” they are working…

    April 1, 2011
  • 8bitrocket

    Hotel Room Chrysalis

    As 8bitjeff awoke one morning from uneasy dreams he found himself transformed in his bed into a gigantic code de-bugger. He…

    March 30, 2011
  • 8bitrocket

    The Game Shift 001: Thoughts On Week 1

    I recently moved from working in a highly structured corporate development environment at one of the world’s largest toy companies to…

    March 25, 2011
  • 8bitrocket

    Atari 800 In A Hotel Room

    Jeff and I are still in S.F. doing a 2-week tour of duty with our new employer before we head home…

    March 23, 2011
  • Features

    Management Sucks 001: No, It’s Not “Just Business”

    While working as a developer and then later as a manager for  “The Monolith” for 15 years, I learned a lot…

    March 19, 2011
  • Uncategorized

    Atari Greatest Hits Vol.2 For The DS Now Available

    Atari hs just sent us a press release for their “Greatest Hits volume 2” for the Nintendo DS.  We loved the…

    March 12, 2011
  • Uncategorized

    Road Test: Adobe “Wallaby” Flash->HTML5 Converter Preview Version

    A couple days ago, Adobe released a preview version of  “Wallaby”, their Flash->HTML5 converter.  It’s been a badly kept secret for…

    March 9, 2011
  • Uncategorized

    Listen to the live LAPD radio stream mixed with random ethereal music

    OK, so this is way off topic (game and retro-wise), but you can expect a little more in this “random awesomeness”…

    March 8, 2011
  • Reviews

    The Pac-man Dossier Kicks Ass!

    If you are at all interested in building a maze chase game in the Pac-man genre, or are just interested in…

    March 8, 2011
  • 8bitrocket

    The current state of 8bitrocket Towers

    It has been a long, eventful two months to begin 2011.  I have not found the time to write much on…

    March 6, 2011
  • Features

    An Inspirational Story For Dreamers Everywhere

    We apologize for being very quiet lately.  Yes, we have a couple things to announce that will forever  change the content…

    March 1, 2011
  • 8bitrocket

    Flash Is So 2011, HTML5 Is So 2014

    Here’s a secret: Flash is far from dead, in fact it’s being adopted at a higher-rate than ever on multiple mobile…

    February 16, 2011
  • Uncategorized

    Retro Blaster, Pumpkin Man and Jack’s Beach Blitz added to Google Chrome App Store

    I have started to add some of our arcade games to the Google Crome App Store. Retro Blaster Asteroids on steroids…

    February 15, 2011
  • Uncategorized

    Ultimate Unscramble #1 and #2 Now In Google Chrome Web App Store

    I went ahead and added a couple more free educational games to the Google Chrome Web App Store today: Ultimate Unscramble…

    February 14, 2011
  • Uncategorized

    Palindromes Plus Now In Google Chrome Web App Store

    I just tested out one of our games, Palindromes Plus,  in the Google Chrome Web App Store.  You can check it…

    February 13, 2011
  • 8bitrocket

    Quick Guide To wmode And Flash Embedding

    When embedding Flash .SWFs in HTML, there are several choices you can make for the wmode parameter.  I’ve always been a…

    February 11, 2011
  • Uncategorized

    Flash Player 10.2 Released: Stage Video Is Finally Here – But What Is It?

    I can recall Adobe talking about stage video for a long time.   It’s a new feature in Flash Player 10.2…

    February 11, 2011
  • 8bitrocket

    Are Apps Dead?

    The Wall Street Journal has a story this morning about a meeting  of mobile business entrepreneurs in New York, where some of sentiment…

    February 9, 2011
  • 8bitrocket

    Game Programming Tool Kit: A Binary Search in AS3

    Every game programmer needs a basic set of tools to use in building his/her games. In this series we will cover…

    February 7, 2011
  • 8bitrocket

    Shorter, More Game Focused Tutorials Targeting More Technologies Are Coming

    OK, now that our HTML5 Canvas book is in production, we are planning a return to game tutorials that have been…

    February 5, 2011
  • 8bitrocket

    Back to the blog…mobile tales

    It is has been quite some time since I last sat down to blog about what has been going on around…

    January 30, 2011
  • Reviews

    Book Review: Replay: The History Of Video Games by Tristan Donovan

    I can honestly say that The new book Replay by Tristan Donovan is the best book about the video game history…

    January 29, 2011
  • Uncategorized

    Flash Game Competition (Stanford, Adobe, Mochi, JayIsGames & more!)

    In conjunction with the Stanford Dance Marathon / Hackathon 2011 (?!), Stanford University is throwing a three week long Flash Game…

    January 26, 2011
  • 8bitrocket

    Keeping Up With The Mochis #2: A Creeping Realization

    So while looking over the contest entries for the 2011 Mochis,   I was struck by one common emotion: despair.  Why?…

    January 25, 2011
  • 8bitrocket

    Keeping Up With the Mochis #1: Bio Break

    Jeff and I have been asked by the fine people at Mochi Media to help judge the 2011 Mochi Awards for…

    January 24, 2011
  • 8bitrocket

    How Now? The Good News And The Bad News

    The good news: The game you are working on is brilliant, amazing, and from a theoretical game design perspective, is worth…

    January 21, 2011
  • 8bitrocket

    What Now? Random Answers.

    Yes, we do want to hear from you, contact us. No, we don’t want to display your gambling ads. Yes, Flash…

    January 20, 2011
  • 8bitrocket

    Now What? Random Thoughts…

    Hmm. What’s next? We seem to be at a crossroads. The end of something, and the beginning of something else. But…

    January 19, 2011
  • 8bitrocket

    8bitrocket Atari Inspired 16K Retro Re-make contest winner(s) announcement!

    We had a very tough time choosing the winner(s) as every game was excellent. Some made excellent use of technology,  some were…

    January 17, 2011
  • Uncategorized

    Help Beta Test The Flash Develop to Mac Bridge

    The Genius Squad (I mean that in every non ironic and non flippant manner) over at FlashDevelop.org has created a FlashDevelop…

    January 12, 2011
  • Uncategorized

    Gamasutra Warns Of The Coming “Gamepocalypse”

    Over at Gamasutra they have a greta new article by Tadhg Kelly named What Games Are: The Mac App Store And…

    January 10, 2011
  • 8bitrocket

    16K Contest : Final Public Vote Tally

    Here are the final public votes.  We will put this together with our votes and announce the First and Second place…

    January 10, 2011
  • 8bitrocket

    16K Contest Voting: Final Chance! (Updated)

    Get your votes in for the 16K contest!  Only 2 more days. Update: I just looked at the voting logs and…

    January 8, 2011
  • Uncategorized

    Quick IOS Packager Test Results

    Over the last few days I have been experimenting with creating a very simple arcade game in both HTML5 and AS3.…

    January 6, 2011
  • Uncategorized

    Free History of Llamasoft Book!

    Via Jeff Minter’s Twitter, I just downloaded the nearly 200 page History of Llamasoft book that is being given away for…

    January 5, 2011
  • 8bitrocket

    16K Game Contest Voting

    Now it is time to vote your favorite game in the 16K contest!  Voting ends in one week (Monday, January 11th)…

    January 4, 2011
  • 8bitrocket

    16 K Contest Update : Voting Starts Next Week

    Well the holidays smacked-up hard over here at 8bitrocket.com Towers, but we are preparing for the final voting for the 16K…

    December 31, 2010
  • 8bitrocket

    Last Review Of Our Book For The Year

    I just found this nice little review of our book here at zhione.com . “The essential guide to flash games written…

    December 31, 2010
  • Uncategorized

    PhotonStorm’s Cat Astro Phi an indie game of the week selection at Gamasutra

    Cat Astro Phi, by PhotonStorm’s Richard Davey, is one of the brilliant games selected this week for the Gamasutra “Best Of…

    December 26, 2010
  • 8bitrocket

    Play the 8bitrocket 16K Atari Retro-Remake Entries

    The deadline has passed for entering a game into the 8bitrocket Atari Inspired Retro-Remake contest. We have received a number of…

    December 21, 2010
  • 8bitrocket

    16K Heli

    16K Atari Inspired Retro-Remake Contest Entry: Game Name: Heli (Play it) Game Inspiration: Choplifter (Atari 800) (Atari 7800) (click screen shot…

    December 21, 2010
  • 8bitrocket

    16K Must Destroy Your Heart

    16K Atari Inspired Retro-Remake Contest Entry: Game Name: Must Destroy Your Heart (Play it) Game Inspiration: Berzerk (Atari 2600) (Atari 5200)…

    December 21, 2010
  • 8bitrocket

    16K Niculus

    6K Atari Inspired Retro-Remake Contest Entry: Game Name: Niculus (Play it) Game Inspiration: Nebulus (Atari ST), Tower Toppler (Atari 7800) (click…

    December 21, 2010
  • 8bitrocket

    16K BattleWire16K

    16K Atari Inspired Retro-Remake Contest Entry: Game Name: BattleWire16K (Play It) Play the upgraded, commercial version at Kongregate. Game Inspiration: Battlezone…

    December 21, 2010
  • 8bitrocket

    16K DDDD

    16K Atari Inspired Retro-Remake Contest Entry: Game Name: DDDD (The Diabolical Dungeons of Dr. Devil) (Play It) Game Inspiration: Rogue (Mastertonic…

    December 21, 2010
  • 8bitrocket

    16K DABOMB

    16K Atari Inspired Retro-Remake Contest Entry: Game Name: DABOMB (Play it) Game Inspiration: Kaboom (Activision – Atari 2600) (click screen shot…

    December 21, 2010
  • 8bitrocket

    16K Axe Quest

    16K Atari Inspired Retro-Remake Contest Entry: Game Name: Axe Quest (Play It) Game Inspiration: Golden Axe (Atari ST) (click screen shot…

    December 20, 2010
  • 8bitrocket

    16K Lander

    16K Atari Inspired Retro-Remake Contest Entry: Game Name: 16K Lander (Play it) Game Inspiration: Atari Lunar Lander Arcade Game (click screen…

    December 20, 2010
  • Flash Game Era Our Games

    16K Fate Of The Universe

    16K Atari Inspired Retro-Remake Contest Entry: Game Name: Fate Of The Universe (Play it) Game Inspiration: Pong (and maybe Jedi Arena)…

    December 20, 2010
  • 8bitrocket

    7 hours left to enter the 16K Atari Inspired Retro-Remake Contest

    It is currently 5:00PM PST. We have already received a number of very well made games, so the competition is fierce.  …

    December 20, 2010
  • 8bitrocket

    Atari 16K Retro Remake Contest Nears Final Date

    This Sunday evening, at 11:59 Pacific Standard Time,  is  the deadline for entries into the 16K Atari Retro Inspired Re-make Contest.…

    December 17, 2010
  • 8bitrocket

    HTML5 Canvas Book: Amazon Pre-Order + ES5 JS API Now Available

    I just saw that our HTML5 Canvas book is now available for pre-order at Amazon.com.  That is the cover (above).  I…

    December 16, 2010
  • 8bitrocket

    HTML5 Canvas Book Update : First Draft Delivered!

    Tonight I finally finished the last chapter of the first draft of our book on the HTML5 Canvas. The text has…

    December 15, 2010
  • Features

    How Great Is AtariMania.com? Find out for yourself…

    There are two Atari sites that I visit every day. The first is one that all Atari fans know about, the…

    December 12, 2010
  • 8bitrocket

    Target Now Sells Our Book!

    I was just doing my cursory “search of the internet to see if anyone has written anything about our book, The…

    December 11, 2010
  • 8bitrocket

    16K Atari Inspired Retro Re-Make Contest Update

    Here is the latest news on the contest: The biggest news is that we are going to extend the contest end…

    December 9, 2010
  • Uncategorized

    Indie, Web , Flash, Retro Game Development Interweb Mash-up – Dec 5, 2010

    16k Contest Update We added a new Sponsor and prize to the 16K game contest.  There are 10 days left to…

    December 5, 2010
  • Uncategorized

    Chrome App Store Coming In December? Plus, Mozilla Has An App Store Too!

    According to Wired.com, the Google Chrome App Store is set to launch is early December.   As well, Mozilla has announced…

    December 5, 2010
  • 8bitrocket

    8bitrocket 16K Contest Update: New Prize Added!

    So we are now 15 days from our 16K contest deadline.  We have had a lot of interest and we are…

    December 1, 2010
  • Uncategorized

    Silverlight Apps For The Xbox Live Arcade? They May Come Soon.

    Earlier this year we predicted that Microsoft would start to focus Silverlight on their own platforms as it loses ground to…

    November 24, 2010
  • 8bitrocket

    What Can Be Made In 16K? Atari 5200 16K ROM Games

    Here is some 16K inspirations for you.  The following are videos of some Atari 5200 games made in 16K or less.…

    November 23, 2010
  • Uncategorized

    Indie, Web , Flash, Retro Game Development Interweb Mash-up

    Here is the “mash-up” for this week. I have had a little time to visit some of my favorite blogs, magazine…

    November 20, 2010
  • Site History

    The Mac / Flash Develop / Parallels decision…sort of

    For the last 30 days (according to the Flash Builder 4 trial countdown) I have been trying to get FB4 on…

    November 19, 2010
  • 8bitrocket

    Announcing the 8bitrocket 16K Retro Re-make Contest ** Small Rule Update

    Note (12/8/2010): The Prize package has been extended and the end date moved to December 19th at 11:59Pm PST. Note (11/19/2010):…

    November 19, 2010
  • Reviews

    Review: Atari Greatest Hits Volume 1 For The Nintendo DS

    Playing retro games is much adu about nuance.   If the little things do not feel “right”, the overall game is…

    November 14, 2010
  • Uncategorized

    Active.Tutsplus HTML5/RIA Roundup Includes Our Thoughts

    Active.TutsPlus.com recently ran an article about HTML5 that rankled a few feathers among developers.  Their intentions were good, but the result…

    November 9, 2010
  • Features

    Microsoft Kinect Day 4: Lightsaber Dreams

    So I have to admit, one of the reasons I bought a Wii on release day was the because I thought…

    November 8, 2010
  • Features

    Kinect Day 3 : 5:00 AM Workout, plus Detecting All sizes

    So I’m on to day #3 of my Microsoft Kinect adventure (not to be confused with Microsoft’s Kinect Adventures, the pack-in…

    November 8, 2010
  • Site History

    8bitrocket Flash, Indie Game, Retro Interweb In-Box Round-Up

    I have been sunk deep into a couple projects over the last couple weeks and during that time I have not…

    November 7, 2010
  • Features

    Microsoft Kinect Day 2: Punching And Kicking My Way to 180 lbs With No Excuses.

    Day 2 of Microsoft Kinect has been spent playing Ubi Soft’s “Your Shape Fitness Evolved” which would be the most metrosexual…

    November 6, 2010
  • Features

    Microsoft Kinect: It Sees My Feet!!!

    I’ve had my microsoft Kinect for excatly 1 hour now, and i’m totally hooked.  All of the things that frusted me…

    November 5, 2010
  • Site History

    Kraft NFL Huddle To Fight Hunger Augmented Reality Game Goes Live

    The latest project of mine to go live is a cool little “Augmented Reality” game that I coded in conjunction with…

    October 29, 2010
  • Uncategorized

    Help me find a good AS3 IDE On The Mac

    For the last three years I was very happy using the incredible Flash Develop via Parallels and XP on my Mac.…

    October 28, 2010
  • Uncategorized

    Adobe Max Day 2: Dave Berzack And Filthy Mouthed Puppets

    The Adobe Max day 2 general session was a well produced set of fake TV shows designed to entertain the creative…

    October 27, 2010
  • 8bitrocket

    Geo Blaster Basic on the HTML5 Canvas

    Steve and I are currently working on an HTML5 Canvas book for O’Reilly (in our spare time). It is giving us…

    October 26, 2010
  • Uncategorized

    Adobe Max Flash Game Update: 3D, Controllers & Terry Paton!

    We just got out of the Adobe Max 2010 general session.  There was a lot of information about where Adobe is…

    October 25, 2010
  • Uncategorized

    Adobe Max 2010

    8bitsteve will be @ Adobe Max next week in L.A., so we will try to report any public news in real-time…

    October 23, 2010
  • Uncategorized

    Atari Haunted House – Wii Contest Winner

    We’d like to congratulate Syd Lexia for his winning entry in our “Wii Atari Haunted House  Contest”.  We asked readers to…

    October 23, 2010
  • Uncategorized

    Mac Steam: A Bonus!

    So here is something really cool I just discovered.  I decided to install the Mac version of Steam, so I could…

    October 23, 2010
  • 8bitrocket

    PBS Kids Dr Seuss Flower Finder Goes Live

    The first project of mine (from this new venture) to actually go live is The PBS Kids Dr. Seuss Flower Finder.…

    October 18, 2010
  • Videos

    “Yes On 21” Video Contest Entry

    This is little off-topic diatribe for a Sunday Morning.  My wife and I created a video entry for a “Yes On…

    October 17, 2010
  • Uncategorized

    Intellivision Lives DS (2010): Signed And Numbered for $19.99

    Honestly, while I played the Intellivision 100’s of times at my friend Eric’ Barth’s house back in 5th and 6th grade,…

    October 15, 2010
  • 8bitrocket

    A Completely Biased Opinion Of Our Book

    I’m not sure if this makes sense,  but it’s not easy for me to recall everything that we wrote about in…

    October 13, 2010
  • Reviews

    Simply Brilliant: Dulldudegames

    One of our super-brilliant readers, “AndyGoesToHollywood”, sent over link to Dulldudegames because he wanted us to take a look at Iain…

    October 11, 2010
  • Features

    Porting a DOS Game To Windows: A Development Story

    I thought this story might be of interest to some of the visitors to our site. Steve and I spent a…

    October 11, 2010
  • Interviews

    Retro Gaming Round Up Atari Edition Podcast with Ted Dabney Interview

    Listen To The Podcast Being self avowed Atari Nerds for more than 33 years now, Steve and I are always game…

    October 8, 2010
  • Uncategorized

    Simply Brilliant: XKCD New Map Of Online Communities

    Take a look at the map. We definitely fit into the “Plains of Awkwardly Public Family Interactions”, and are nearly entrenched in “Niche…

    October 7, 2010
  • Reviews

    Games I’ll Play Again: Retro-styled Flash Game Micro Reviews

    Again I find myself with a few minutes between asset delivery and code re-writes and instead of doing something practical like…

    October 5, 2010
  • 8bitrocket

    8bitrocket.com Milestone: 1000 Posts!

    I just wanted to note that, with yesterday’s content updates, we have reached a cool 1000 updates.  I hope you have…

    October 5, 2010
  • Uncategorized

    Simply Brilliant: Keanu Is Sad / Sad Keanu Meme

    This is not game related so I created an entire new category on the blog for things that I feel are…

    October 4, 2010
  • Atari Reviews

    Review : Atari Haunted House – Wii : Plus Win A Copy!

    Note: This is the first a new series of articles where we review new games from a retro/viral/indie/web game developer/technical writer…

    October 4, 2010
  • Features

    Going Solo #7: The bright spots

    It has been a little over two full months since I left my cushy corporate job and decided to make my…

    October 2, 2010
  • Features

    In-App Buyer’s Remorse : Will It Kill Mobile Games?

    My friend told me a story yesterday about an iPhone app that his young son loves to play.  It’s a virtual…

    September 29, 2010
  • 8bitrocket

    10 Reasons Why Flash Is Still My Favorite Game Development Platform

    Yes, we have been dabbling in HTML5 and even in Silverlight.  We have touched on Unity, Java FX and worked in…

    September 27, 2010
  • Uncategorized

    Google Chrome App Store Will Open Soon..

    The Chromium Blog has a new story today about the Chrome App Store.    Here are the highlights: Developers can (and…

    September 24, 2010
  • 8bitrocket Interviews

    SPIL Games Thinks HTML5 Will Overtake Flash by 2012: An Interview

    “SPIL GAMES expect that by the end of 2012 at least 50% of all new games to be HTML5.“ -Scott Johnson,…

    September 23, 2010
  • Interviews

    Atari 7800 Expansion Module + An Interview With Kurt Vendel

    Yesterday, Legacy Engineering announced a pre-order for their newest product, The Atari 7800 Expansion Module.  Pre-orders receive a  10% discount (for…

    September 22, 2010
  • 8bitrocket

    An Interview With Electrotank’s Jobe Makar

    Jobe Makar is is one of the people who inspired 8bitrocket.com the most in the past 10 years.  From his multiple…

    September 20, 2010
  • Features

    AtariMania.com has full PDF editions of all Atari User Magazines

    The awesome, though seemingly under-appreciated site, Atari Mania, has hand-scanned (a lot of f***ing work I might add)  versions of the entire 43…

    September 18, 2010
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