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Tutorial: Clearing a blit canvas by erasing only the portions that have changed (using damage maps or a dirty rect).
Tutorial: Clearing a blit canvas by erasing only the portions that have changed. This is commonly called damage mapping or dirty…
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Garage Sale Treasure Hunt: Zelda , Mario Nelsonic Game Watches for $1.00 Each!
Yesterday I was at a “Save The Teachers” rummage sale in California (they are firing teachers right and left here because…
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Flash indie game interweb-mash-up : May 1, 2009
Flash indie game interweb-mash-up : May 1, 2009 “A kinder, gentler machine gun hand” Blogs, scribbles, games, tutorials, and assorted what-not…
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Solar Fortress Chronicles: Hours 10 – 13
Solar Fortress Chronicles: Hours 10 – 13 Note – I am rapid prototyping a retro game in my spare time and…
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Tutorial: Using Bit Wise Operations To Create A Repeatable Sequence Of Multiple Level Designs In Code
When creating my game for the Urban Squall 4K Competition a couple months back, I decided to go back and try…
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Solar Fortress Chronicles 2: Hours 5 – 9
Solar Fortress Chronicles 2: Hours 5 – 9 This is a short update on my latest mini retro remake, Solar Fortress…
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Solar Fortress Chronicles: Hours 1 – 4
Solar Fortress Chronicles: Hours 1 – 4 I am in the midst of creating a game of ever expanding scope called…
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A Toy Never Played With Is Not A Toy At All : …palindromes…
Above is one of my favorite songs by one of my favorites 80’s/90’s bands, Drivin N Cryin is named "A Toy…
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8bitrocket Still Tweeting…
OK, we are still Tweeting… http://static.twitter.com/flash/widgets/profile/TwitterWidget.swf
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Game Programming Tutorials: What Would You Like To See?
Hey all you 8bit Rocketeers out there! Jeff and I have been culling through our email and web traffic info over the…
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…palindromes… goes live
Our new game, …palindromes… has been released today for distribution. You can play it below: http://games.mochiads.com/c/g/___palindromes___/palindromes.swf …palindromes is a word game. …
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Interview with Retro Shoot Creator, Dave Munsie
Interview with Retro Shoot Creator, Dave Munsie RetroShoot Dave was nice enough to take time from his busy schedule to answer…
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Silverarcade Goes Live: A Couple Of Our Games Featured
The guys over at SilverArcade have launched their portal dedicated to games made in Silverlight. They are offering a $.50 eCPM,…
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8bitrocket On Twitter: 4/20/2009
OK, we have finally entered 2008! 8bitrocket now has a Twitter account. You can follow our useless updates here: http://twitter.com/8bitrocket Here…
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Retroshoot added to 8bitrocket Retro Arcade Hall of Fame
Retroshoot added to 8bitrocket Retro Arcade Hall of Fame Dave Munsie’s incredible title, Retroshoot has been added to the 8bitrocket Retro…
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Calling All developers: Have You Used Our Code Or Tutorials For a Game?
Jeff and I were talking yesterday and we realized that many people have used our tutorials and code for games and…
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Game Magazine Subscriptions Cancelled? Credit/Refund might Be Waiting For You.
Have you lost out on a game magazine subscription (or any other subscription) in the past couple years because the publication…
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PC Gamer Subscription Chronicles 2: Into The Black Hole
PC Gamer Subscription Chronicles 2: Into The Black Hole In the first entry of this series, I relayed a mildly amusing…
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Flash Game Development Inter-web mash up: April 14, 2009
Flash Game Development Inter-web mash up: April 14, 2009 The latest in Blog entries and articles that might interest Flash game…
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…palindromes… now on FlashGameLicense.com : Update
My newest game, …palindromes… is now up on FlashGameLicense.com. …palindromes… is a departure for me as a game designer. It is…
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PC Gamer Subscription Chronicles #1: Where Are My #$@! Magazines?
Some of you who have been paying close attention may have seen this story from back in December. Back then I…
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Blaster-Mines Chronicles #2
Blaster-Mines Chronicles #2 I have spent the last couple nights’ worth of late-night game programming to make a little more progress…
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Blaster-Mines Chronicles #1
Blaster-Mines Chronicles #1 Blaster-Mines is the name of my current indie project. It started out as Mine-X 4K, and is slowly…
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The perfect Apple BlueTooth Mouse Replacement?
I don’t know about perfect, but the Targus Blue Tooth laptop mouse was only $34.99 at Best Buy and the scroll…
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Slowdown Revisited
So our close colleague mentioned earlier this week that we were “slowing down”. However, that is not entirely the case. We…
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Atari Nerd Interweb Mash-Up: Mini Edition
OK, here are some neat links to some cool Atari related content: IGN Retro has an article about Activision vets David…
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Slowdown?
You might notice in the next few weeks that the other guys here at 8bitrocket.com have started to slow-down on their…
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Minus World’s NES Modern Classics
I know I talk a lot about Atari on this blog, but I spent almost as much time playing NES games…
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Eclipse Tools For Silverlight – Mac : Hands On
I decided to try out the newly announced Elclipse Tools for Silverlight this morning to see if it was true that…
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8bitrocket Pumpkinman Reaches 1,000,000 plays (finally)
Finally, within the last couple days, one of our games reached 1,000,000 plays (as recorded by Mochiads). Pumpkinman was one of…
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Skript Kitty Episode #1: Skript Kitty vs. Intellectual Property
OK, so here is our first attempt at a “cartoon”. This idea came about when my 13 year-old cat entered the…
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Flash Game Development Inter-web mash up: March 25, 2009
Flash Game Development Inter-web mash up: March 25, 2009 The latest in Blog entries and articles that might interest Flash game…
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Silverlight Game Development Interweb Mash-Up March 24, 2009
Sorry it has been a while since I’ve posted any news about Silverlight. We’ve been busy finishing off our Flash games…
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Tweening in Flex AS3 – sans MXML
Tweening in Flex AS3 – sans MXML On Sunday night I decided to start working a new game called Blaster Mines…
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8bitrocket GameStorm Video Podcast #2: Goofus and Goofus
8bitrocket.com GameStorm Video Podcast #2 This week we tackle “disturbing clauses in terms and conditions” of viral game sites, especially the…
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Game Poetry 4K Game Competition Post-mortems
Game Poetry 4K Game Competition Post-mortems Urbansquall has posted 4 Post-mortems on games in the 4K Game Competition. Aside from my…
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Will Nonoba GameRise Change the Landscape for Flash Gaming?
Will Nonoba GameRise Change the Landscape for Flash Gaming? I have been reading a lot about Nonoba Gamerise and I am…
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HeyZap, the YouTube of Flash Games?
So, I was doing a search this morning to find interesting content for you guys on the world of Indie Flash…
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Topless Robot’s Top 10 Movie Games for the Atari 2600
Topless Robot’s Top 10 Movie Games for the Atari 2600 One of the absolute best named blogs in the history of…
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Agent Pixel 6502 #1
Agent Pixel 6502 #1 I have quite a few games ideas floating around that have not been implemented and I have…
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8bitrocket GameStorm Video Podcast #1: See Us In In-Action
Our First video podcast. We talk about the 4K Game Contest, Microsoft Silverlight, Mochi, Google App engine…and more…
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Mines and Bricks in 64K?
Mines and Bricks in 64K? The judging for the first and second jury prizes in the 4K game competition is over.…
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4K Game: 96% Useless Fluff
So I just finished added our pre-loader, title screen, mochi ads and mochi leaderboard, and some support code for those those…
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Silverlight Game Development Inter-web Mash-Up, March 10th 2009
OK, so I missed last week, sorry. I was finishing my 4K Flash game for the Game Poetry 4K Game Competition.…
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Wired On “Design Under Constraint” = 4K Game competition
Wired has a nice article about “designing under contraint”, and how it can boost both productivity and creativity. Here is a…
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4K Game Competition Game #2 (game spoiler)
4K Game Competition Game #2 (game spoiler) I have decided to post my contest entry also. This is NOT the exact…
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4K Game Competition Game #1 (4K Spolier)
OK, here is my entry into the 4K game competition. It’s actually 8K now with the Mochi services added. http://games.mochiads.com/c/g/neon-bricks-4k/4kbreakout_mochi.swf Neon…
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Flash Game Development Inter-web mash up: March 8, 2009
Flash Game Development Inter-web mash up: March 8, 2009 The latest in Blog entries and articles that might interest Flash game…
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K. Thor Jensen’s Tidal added to the 8bitrocket Retro Arcade
K. Thor Jensen’s Tidal added to the 8bitrocket Retro Arcade. This is final arcade game addition for the week (unless I…
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Steve’s List Of The Top-10 Most Insanely Addictive Mid-Core Game Ever Created
OK, this is kind of “time-out” from other content. While I’m working on some Silverlight entries, new Flash games, etc, I…
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Zir0’s LaserStryker added to the 8bitrocket Retro Arcade
Zir0’s LaserStryker added to the 8bitrocket Retro Arcade This is the third day in a row that I am adding another…
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Oliver Snyders’ Dot Devour added to the 8bitrocket Retro Arcade
Oliver Snyders’ Dot Devour added to the 8bitrocket Retro Arcade The Retro Arcade hasn’t had a lot of love lately as…
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Oliver Snyders’ Atomsphere added to the 8bitrocket Retro Arcade
Oliver Snyders’ Atomsphere added to the 8bitrocket Retro Arcade Boy do I love Missile Command! It is was one of the…
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Mine-X 4K
Mine-X 4K is an Asteroids like game played in a 360 degree scrolling world. It was my entry into the Game…
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Silverlight Game Development Interweb Mash-Up Feb. 25, 2009
Sorry, I missed a week of this mash-up, but I’m back again with another entry chock-full of Silverlight Game Development Goodness.…
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Is There Anything Better Than 800 Found Bytes (4K Spoiler)
When I was starting a new project to take my 4K game and turn it into a 32K monster yesterday, I…
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4094 Bytes!!! (4K spoiler)
OK, so now I’m down to 4094 bytes!! Whoo hoo. The game is finished too. I’m, very happy with the results,…
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Flash Game Development Inter-web mash up: Feb 24, 2009
Flash Game Development Inter-web mash up: Feb 24, 2009 The latest in Blog entries and articles that might interest Flash game…
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K-razy A** Line of Code (4K Spoiler)
If it wasn’t for the spirit refreshing 4K game contest, I never would have thought of the need to write a…
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…and I’m at 4.8K…damn
I’m not usually associated with high performance Flash programming around here, as Jeff does most of that kind of writing. I…
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I’m at 3.9K!!!
I have been focused in my limited free time this week on getting my 8K game down to 4K. I still…
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Flash Game Development Inter-web mash up: Feb 17, 2009
Flash Game Development Inter-web mash up: Feb 17, 2009 The latest in Blog entries and articles that might interest Flash game…
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Flash to Silverlight: Zamboozal #2 : C#-,gt;AS2 Horrors: Don’t Do it!
In the past couple years I have done my share of AS3 work, but since I have so many unfinished game…
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7.3K and counting
7.3K and counting Just a quick update from the house of the 4 deathly ill. Between trips to the doctor, drug…
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Katie’s Heart Catcher Silverlight Launches
Today it my daughter Kaitlyn’s (Katie) 3rd birthday. In my ongoing quest to make sure to create games that my girls…
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All apologies…
All apologies… It has been a rough last few weeks getting to all of the emails and review requests that have…
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4k Game Competition: So I’m at 4k already…
4k Game Competition: So I’m at 4k already… I have been working on a game for the UrbanSquall / GamingYourway 4K…
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Why does the 4K game competition excite me so much?
Why does the 4K game competition excite me so much? I have been down lately, really really down. A plethora of…
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Silverlight Game Development Interweb Mash-Up: Feb 9th, 2009
Silverlight Interweb Mash-Up Feb.9, 2009 Last week I had several people email me and ask to get their sites added to…
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Where’s the cash for Flash (updated)
This would normally go into the Weekly Mash-Up, but Chris Hughes sent it over this morning and it was too late…
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Flash Game Development Inter-web mash up: Feb 9, 2009
Flash Game Development Inter-web mash up: Feb 9, 2009 The latest in Blog entries and articles that might interest Flash game…
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Compile me Baby – A musical tribute to genius of Flash Develop
Compile me Baby – A musical tribute to genius of Flash Develop Ok, so hear me out. I’m a little strange,…
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Three iPhone Game Video Previews
You know, to be honest, we never planned to review iPhone games on this site. However, someone asked us first, we…
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Zamboozal Silverlight Featured In Microsoft Silverlight Showcase
It must have been a slow week for Microsoft’s Silverlight.net editorial team, because our 2-week test project, Zamboozal Silverlight was featured…
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It keeps staring at me, but I had no choice…
Until now that is. It bugs me that the last post on the blog for 3 days was about music. Don’t…
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Neon Bricks 4K (2009)
4K Brick Game Developed for the Game Poetry 4K Flash game contest. This was the smallest possible brick-style game I could…
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Music to Code By: The Gaslight Anthem
Music to code by: The Gaslight Anthem I don’t read record reviews, or music magazines, or music web sites. I rarely…
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Flash Game Development Inter-web mash up: Jan 31, 2009
Flash Game Development Inter-web mash up: Jan 31, 2009 The latest in Blog entries and articles that might interest Flash game…
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Silverlight Game Development Interweb Mash-Up Jan. 30th, 2009
It is still very quiet on the Silverlight game development front this week. However, we will forge through as we believe…
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Development Diary – Micro Robot Maze #2
Development Diary – Micro Robot Maze #2 A few weeks back I started to make my Generalized Flex Game engine built…
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New Star Soccer Trials added to the 8bitrocket Retro Arcade
New Star Soccer Trials added to the 8bitrocket Retro Arcade What a treat to stumble upon Simon Read’s first viral Flash…
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Read full chapters from the new Atari VCS book, Racing The beam
Read full chapters from the new Atari VCS book, Racing The beam Steve and I have been following the progress of…
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Building A Generalized Flex Game Control Part 4 – TileSheet class
Building A Generalized Flex Game Control Part 4 – TileSheet class In part 1, I discussed and mused over what parts…
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Play Retro DOS Games Easily on your Mac (or PC, but not as easily)
Play Retro DOS Games Easily on your Mac (or PC, but not as easily) The ultra cool DOSBox software has been…
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Zamboozal Silverlight 1.0 Launches : Plus Hosting Silverlight Games with .ASP.NET 2.0 MasterPages
Excuse me for being a bit nostalgic, but tomorrow is my birthday. Actually, since my brother Jeff and I are twins,…
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Flash Game Development Inter-web mash up: Jan 23, 2009
Flash Game Development Inter-web mash up: Jan 23, 2009 The latest in Blog entries and articles that might interest Flash game…
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Silverlight Game Development Interweb Mash-Up : Jan 21st, 2009
Silverlight Game Development Interweb Mash-Up : Jan 21st, 2009 Things are still a bit slow on the Silverlight game development side,…
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Flashgamedistribution.com in Beta
I just wanted to give a shout out to our friends over at Flashgamelicense.com, who have created yet another arm of…
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iPhone Game Reviews: Rainbow Ninja
Rainbow Ninja is a tough game to review, since it is not really much of a game at all. It’s more…
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iPhone Game Reviews: Aqua Jigsaw and Jigsaw Wild From 99Games.in
Jigsaw puzzles have been a staple of web-based Flash games for many years. The combination of hi-res images and and the…
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Five Chuck Arellano Classics added the the 8bitrocket Retro Arcade
Five Chuck Arellano Classics added the the 8bitrocket Retro Arcade One of the rewards for spending my free time working on…
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Micro Chip Maze Game Engine (2009)
Game Engine For License (cheap!) at Active Den. This Pac-Man style engine in completely driven by XML allowing for the creation…
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Flash To Silverlight Game Development #2: Random Numbers For Multiple Class Objects
This might seem like a very simple topic, but it is something that confounded me for a few hours while translating…
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Building A Generalized Flex Game Control Part 3
Building A Generalized Flex Game Control Part 3 In part 1, I discussed and mused over what parts of the MVC…
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Flash Game Development Inter-web mash up: Jan 14, 2009
Flash Game Development Inter-web mash up: Jan 14, 2009 The latest in Blog entries and articles that might interest Flash game…
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Musical Interlude: Optimus Base Primera By We Are Monsters
Musical Interlude: Optimus Base Primera By We Are Monsters If you are in the mood for some electronica styled 8-bit music,…
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Awesome Retro Flash Game, Jump!
I was just trolling around the various portals this morning and I came across an absolutely fantastic retro Flash game called…
